Pithos is the Object/File Storage component of Synnefo. Users upload files on Pithos using either the Web UI, the command-line client, or native syncing clients. It is a thin layer mapping user-files to underlying Archipelago virtual resources. Files are split in blocks of fixed size, which are hashed independently to create a unique identifier for each block, so each file is represented by a sequence of block names (a hashmap, essentially an Archipelago mapfile). This way, Pithos provides deduplication of file data; blocks shared among files are only stored once.
The current implementation uses 4MB blocks hashed with SHA256. Content-based addressing also enables efficient two-way file syncing that can be used by all Pithos clients (e.g. the kamaki command-line client or the native Windows/Mac OS clients). Whenever someone wishes to upload an updated version of a file, the client hashes all blocks of the file and then requests the server to create a new version for this block sequence. The server will return an error reply with a list of the missing blocks. The client may then upload each block one by one, and retry file creation. Similarly, whenever a file has been changed on the server, the client can ask for its list of blocks and only download the modified ones.
Pithos runs at the cloud layer and exposes the OpenStack Object Storage API to the outside world, with custom extensions for syncing. Any client speaking to OpenStack Swift can also be used to store objects in a Pithos deployment.
The major extensions on the OpenStack API are:
Pithos is built on a layered architecture. The Pithos server speaks HTTP with the outside world. The HTTP operations implement an extended OpenStack Object Storage API. The backend is a library meant to be used by internal code and other front ends. For instance, the backend library, apart from being used in Pithos for implementing the OpenStack Object Storage API, is also used in Cyclades for the implementation of the OpenStack Image Service API. Moreover, the backend library allows specification of different namespaces for metadata, so that the same object can be viewed by different front end APIs with different sets of metadata. Hence the same object can be viewed as a file in Pithos, with one set of metadata, or as an image with a different set of metadata, in our implementation of the OpenStack Image Service.
Since an object is saved as a set of blocks in Pithos, object operations are no longer required to refer to the whole object. We can handle parts of objects as needed when uploading, downloading, or copying and moving data.
In particular, a client, provided it has access permissions, can download data from Pithos by issuing a GET request on an object. If the request includes the hashmap parameter, then the request refers to a hashmap, that is, a set containing the object’s block hashes. The reply is of the form:
{"block_hash": "sha1",
"hashes": ["7295c41da03d7f916440b98e32c4a2a39351546c", ...],
"block_size":131072,
"bytes": 242}
The client can then compare the hashmap with the hashmap computed from the local file. Any missing parts can be downloaded with GET requests with an additional Range header containing the hashes of the blocks to be retrieved. The integrity of the file can be checked against the X-Object-Hash header, returned by the server and containing the root Merkle hash of the object’s hashmap.
When uploading a file to Pithos, only the missing blocks will be submitted to the server, with the following algorithm:
In effect, we are deduplicating data based on their block hashes, transparently to the users. This results to perceived instantaneous uploads when material is already present in Pithos storage.
Hashmaps themselves are saved in blocks. All blocks are persisted to storage using content-based addressing. It follows that to read a file, Pithos performs the following operations:
Saving data from the client to the server is done in several different ways.
First, a regular HTTP PUT is the reverse of the HTTP GET. The client sends the full object to the API front end. The API front end splits the object to blocks. It sends each block to the back end, which calculates its hash and saves it to storage. When the hashmap is complete, the API front end commands the back end to create a new object with the created hashmap and any associated metadata.
Secondly, the client may send to the API front end a hashmap and any associated metadata, with a special formatted HTTP PUT, using an appropriate URL parameter. In this case, if the back end can find the requested blocks, the object will be created as previously, otherwise it will report back the list of missing blocks, which will be passed back to the client. The client then may send the missing blocks by issuing an HTTP POST and then retry the HTTP PUT for the hashmap. This allows for very fast uploads, since it may happen that no real data uploading takes place, if the blocks are already in data storage.
Copying objects does not involve data copying, but is performed by associating the object’s hashmap with the new path. Moving objects, as in OpenStack, is a copy followed by a delete, again with no real data being moved.
Updates to an existing object, which are not offered by OpenStack, are implemented by issuing an HTTP POST request including the offset and the length of the data. The API front end requests from the back end the hashmap of the existing object. Depending on the offset of the update (whether it falls within block boundaries or not) the front end will ask the back end to update or create new blocks. At the end, the front end will save the updated hashmap. It is also possible to pass a parameter to HTTP POST to specify that the data will come from another object, instead of being uploaded by the client.
Pithos organizes entities in a tree hierarchy, with one tree node per path entry (see Figure). Nodes can be accounts, containers, and objects. A user may have multiple accounts, each account may have multiple containers, and each container may have multiple objects. An object may have multiple versions, and each version of an object has properties (a set of fixed metadata, like size and mtime) and arbitrary metadata.
The tree hierarchy has up to three levels, since, following the OpenStack API, everything is stored as an object in a container. The notion of folders or directories is through conventions that simulate pseudo-hierarchical folders. In particular, object names that contain the forward slash character and have an accompanying marker object with a Content-Type: application/directory as part of their metadata can be treated as directories by Pithos clients. Each node corresponds to a unique path, and we keep its parent in the account/container/object hierarchy (that is, all objects have a container as their parent).
For each object version we keep the root Merkle hash of the object it refers to, the size of the object, the last modification time and the user that modified the file, and its cluster. A version belongs to one of the following three clusters (see Figure):
- normal, which are the current versions
- history, which contain the previous versions of an object
- deleted, which contain objects that have been deleted
This versioning allows Pithos to offer to its user time-based contents listing of their accounts. In effect, this also allows them to take their containers back in time. This is implemented conceptually by taking a vertical line in the Figure and presenting to the user the state on the left side of the line.
Pithos recognizes read and write permissions, which can be granted to individual users or groups of users. Groups as collections of users created at the account level by users themselves, and are flat - a group cannot contain or reference another group. Ownership of a file cannot be delegated.
Pithos also recognizes a “public” permission, which means that the object is readable by all. When an object is made public, it is assigned a URL that can be used to access the object from outside Pithos even by non-Pithos users.
Permissions can be assigned to objects, which may be actual files, or directories. When listing objects, the back end uses the permissions as filters for what to display, so that users will see only objects to which they have access. Depending on the type of the object, the filter may be exact (plain object), or a prefix (like path/* for a directory). When accessing objects, the same rules are used to decide whether to allow the user to read or modify the object or directory. If no permissions apply to a specific object, the back end searches for permissions on the closest directory sharing a common prefix with the object.